AI Insights · Timothy · July 2024
Top 5 PVP Games on Android in Switzerland Q2 2024
Explore the performance metrics of the top 5 PVP games on the Android platform in Switzerland for Q2 2024, including downloads, revenue, and active users.
In the second quarter of 2024, the top 5 PVP games on the Android platform in Switzerland showcased intriguing trends in downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
Brawl Stars saw a consistent revenue stream, starting at around $373K in early April and reaching a peak of nearly $395K in early June. Downloads fluctuated, peaking at 4.5K mid-April before dipping to approximately 2.6K by mid-June. Weekly active users remained robust, starting at 132K and peaking at 146K mid-May, before stabilizing around 136K by late June.
Squad Busters, a newer entry from Supercell, showed a notable increase in revenue post-release, from $34K in late May to approximately $67K by early June. Downloads surged to 13K in the last week of May, followed by a steady decline to around 3.7K by the end of June. Active users started at 555 in mid-May and rose to 9.3K by the end of May, then decreased to stabilize around 3.5K by late June.
Roblox maintained a steady revenue stream, fluctuating between $37K and $50K throughout the quarter. Downloads showed a slight downward trend, starting at 2.2K in early April and ending at around 1.6K in late June. Active users consistently grew, from 170K in early April to a peak of 187K by the end of June.
Subway Surfers experienced modest revenue, peaking at $721 in late April before stabilizing around $380 by the end of June. Downloads varied, with a peak of 2.3K in early April and a low of 1.0K in mid-June, ending the quarter at 1.5K. Weekly active users fluctuated, starting at 41K and ending at nearly 43K by late June.
Snake Clash! had steady revenue, peaking at $251 in early May and stabilizing around $103 by late June. Downloads remained stable, averaging around 1.5K throughout the quarter. Active users showed slight fluctuations, starting at 6.2K in early April and ending at 6.8K by late June.
For more detailed insights and analytics, visit Sensor Tower.